Musketry Like Thunder: The Greatest Civil War Battles Never Fought - Paperback

Musketry Like Thunder: The Greatest Civil War Battles Never Fought - Paperback

SKU: 9780990412212 In Stock
Regular price$31.82

by Brad Butkovich (Author), Brad Butkovich (Illustrator)

You get your friends together for an afternoon of moving miniatures around the game table, and you have to decide what battle to play. How many times can you fight the Battle of Gettysburg? How many times can you set up Longstreet's assault on the second day before everybody knows exactly where each regiment begins, how long it takes to move to and capture Devil's Den, and how much time before reinforcements arrive? Not to mention knowing the relative morale and armament of all the units involved. Sounds like fun after the seventh time, doesn't it? The pick-up game is an old stand-by in the wargaming community. You just throw some roads down on the table, add some woods, sprinkle it with a few farms, and you're done! While that is indeed fun and new, you can simulate limitless variations of terrain, unit type, and deployment combinations while gaming the American Civil War. This book provides eleven fictional scenarios, from small introductory games to corps level actions. Each provides a unique tactical problem often encountered by the armies fighting the war. These range from command and control issues, surmounting difficult terrain, to combating the weather as well as each other. In addition, each scenario has great replay potential. Federals and Confederates can switch deployment areas, and you can modify the order of battle to represent different years during the war. In fact, you can use the maps and deploy entirely different forces on the table! While the focus is on regimental level games, the order of battle can easily be adapted to systems where the brigade is the basic maneuver element. Try something new, where your opponent doesn't know everything about your army's deployment, strengths, and leadership before the game even starts!

Number of Pages: 78
Dimensions: 0.16 x 11 x 8.5 IN
Publication Date: June 14, 2014
Quantity
Add to wishlist
Add to compare
Delivery time: 2-7 business days
Free 30 days return
Payment Options

Help

If you have any questions, you are always welcome to contact us. We'll get back to you as soon as possible, withing 24 hours on weekdays.

Customer service

All questions about your order, return and delivery must be sent to our customer service team by e-mail at yourstore@yourdomain.com

Sale & Press

If you are interested in selling our products, need more information about our brand or wish to make a collaboration, please contact us at press@yourdomain.com

by Brad Butkovich (Author), Brad Butkovich (Illustrator)

You get your friends together for an afternoon of moving miniatures around the game table, and you have to decide what battle to play. How many times can you fight the Battle of Gettysburg? How many times can you set up Longstreet's assault on the second day before everybody knows exactly where each regiment begins, how long it takes to move to and capture Devil's Den, and how much time before reinforcements arrive? Not to mention knowing the relative morale and armament of all the units involved. Sounds like fun after the seventh time, doesn't it? The pick-up game is an old stand-by in the wargaming community. You just throw some roads down on the table, add some woods, sprinkle it with a few farms, and you're done! While that is indeed fun and new, you can simulate limitless variations of terrain, unit type, and deployment combinations while gaming the American Civil War. This book provides eleven fictional scenarios, from small introductory games to corps level actions. Each provides a unique tactical problem often encountered by the armies fighting the war. These range from command and control issues, surmounting difficult terrain, to combating the weather as well as each other. In addition, each scenario has great replay potential. Federals and Confederates can switch deployment areas, and you can modify the order of battle to represent different years during the war. In fact, you can use the maps and deploy entirely different forces on the table! While the focus is on regimental level games, the order of battle can easily be adapted to systems where the brigade is the basic maneuver element. Try something new, where your opponent doesn't know everything about your army's deployment, strengths, and leadership before the game even starts!

Number of Pages: 78
Dimensions: 0.16 x 11 x 8.5 IN
Publication Date: June 14, 2014

Shipping & Returns

Shipping
We deliver your parcel within 2–3 working days. As soon as your package has left our warehouse, you will receive a confirmation by email. This confirmation contains a tracking number that you can use to find out where your package is.

Returns
We offer free returns within 30 days. All you have to do is fill out the return slip that you received in your package and stick the prepaid label on the package.Please note that it can take 2 weeks for us to process your return. We will do our best to complete this process as soon as possible.

Shipping & Returns

Shipping
We deliver your parcel within 2–3 working days. As soon as your package has left our warehouse, you will receive a confirmation by email. This confirmation contains a tracking number that you can use to find out where your package is.

Returns
We offer free returns within 30 days. All you have to do is fill out the return slip that you received in your package and stick the prepaid label on the package.Please note that it can take 2 weeks for us to process your return. We will do our best to complete this process as soon as possible.

Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

Warranty

We provide a 2-year limited warranty, from the date of purchase for all our products.

If you believe you have received a defective product, or are experiencing any problems with your product, please contact us.

This warranty strictly does not cover damages that arose from negligence, misuse, wear and tear, or not in accordance with product instructions (dropping the product, etc.).

Secure Payment

Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.

We accept payments with :
Visa, MasterCard, American Express, Paypal, Diners Club, Discover and more.

Secure Payment

Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.

We accept payments with :
Visa, MasterCard, American Express, Paypal, Diners Club, Discover and more.

Related Products

You may also like